Creating a wireframe for a game means the basics of how the game will look like in a simpler form. I quickly thrown together the pages and frames needed for each of the stages, and then added the coding needed for each stage.
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Page 1 - Main Menu
With the main menu, it is quite simple and straight forward. I did quick sketches and a button to see what the page layout will be like. The title will be done in a hand drawn style; "Tui Says". The button for starting the game, like the other buttons, will have a drop shadow on them, making them stand out much more. The image will be a vectored image of the Tui done in flash itself.
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| Main menu page with button and sketches. |
Page 2 - Main Game Page
This page possibly has the most coding intwined into it. The start button and the 5 buttons in the stage are all in the same coding, and work together to make the game what it is. I picked out the coding from a tutorial from this website called
Web Design Library which has a wide range of tutorials for flash and how to import them into websites themselves. The link shows the coding, however I tweaked a few things to enable the coding to focus on 5 pieces instead of 4.
With the 5 buttons on the stage will have illustrations of 5 different kinds of Tui's playing a certain instrument. These are a Triangle, Tambourine, Harmonica, Claves, and Cowbell and each will be given their own sound playing when clicked and played.
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| Main game with 5 buttons and a start button. |
Page 3 - Game Over Page
The 'Game Over' page will be given an illustration, although the image below doesn't show it. It will show a Tui, one of the characters, warn out and troubled. The text will be hand drawn, and not a type face, however the buttons will have an Arial Black typeface, just like the one on the Main Menu button and every other button, keeping it a constant style. The text won't say 'Game Failure' though, as that is very harsh, instead it shall be 'Game Over' but given a warming message to try again.
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Game over page with two buttons to restart
and to goback to the main menu. |
Page 4 - Game Won Page
The winning page will be an animation, with no buttons to go back and play the game again, as unfortunately the coding will not allow it, it does not delete the sequence before for a new game to be started. This is why an animation will be placed there, to gift the player a reward at the end and for them to be happy with their progress.
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Game won page with an replace image for
the up coming animation. |
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Sounds for the Intruments
With each page done and completed, giving me ideas for each of them, I then created the sounds which will be added into the game itself. This all was done in Audacity, a free recording and editing program for sounds. These sounds consist of instruments and a popping sound for the buttons.
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| Popping Sound made by mouth. |
Popping sound was created by my lips, it was originally meant to come from a bubble but the sound was too quiet to be recorded.
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| Harmonica Sound made by real Harmonica. |
Harmonica sound was created by a Harmonica itself. Originally meant to be a comb on a piece of paper but I was kindly given a Harmonica to record the sound properly.
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| Triangle Sound made by three butter knives. |
Triangle sound was three butter knives, two held in a triangle position and the third was clashing between the held knives.
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| Cowbell Sound made by Bell. |
Cowbell sound needed to be more of a 'TONK!' but I thought it would be more fun for it to be a bell, making a cuter and approachable noise. The original cowbell noise was taken out because of it being so high pitched.
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| Tambourine Sound made by pins in a glass jar. |
Tambourine sound was pins inside a glass jar shaken around. Originally egg holders in a colander but the noise was too scrappy and loud, however the current sound really sounds like the cowbell and will possibly be changed.
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| Claves Sound made by two wooden objects. |
And the
Claves sound is a wooden spoon being smacked on the top end by a wooden fork, making a nice hollow wood clap.
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Coding included in the coding for the game,
not individually. |
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